ClientDelayConfig.h
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#define RefCountable
The locking interface for use on Reference-Counted classes.
Definition: Lock.h:66
Definition: ClientDelayConfig.h:55
std::vector< ClientDelayPool::Pointer > & pools()
Definition: ClientDelayConfig.h:78
void parsePoolAccess(ConfigParser &parser)
Definition: ClientDelayConfig.cc:95
ClientDelayConfig(const ClientDelayConfig &)=delete
void dumpPoolCount(StoreEntry *entry, const char *name) const
Definition: ClientDelayConfig.cc:57
ClientDelayConfig & operator=(const ClientDelayConfig &)=delete
Definition: ClientDelayConfig.h:24
ClientDelayPool(const ClientDelayPool &)=delete
void dump(StoreEntry *entry, unsigned int poolNumberMinusOne) const
Definition: ClientDelayConfig.cc:23
ClientDelayPool & operator=(const ClientDelayPool &)=delete
Definition: ClientDelayConfig.h:41
ClientDelayPools(const ClientDelayPools &)=delete
std::vector< ClientDelayPool::Pointer > pools
Definition: ClientDelayConfig.h:47
ClientDelayPools & operator=(const ClientDelayPools &)=delete
Definition: ConfigParser.h:46
Definition: RefCount.h:28
Definition: Store.h:42